So what goes into prepping preview copies of a Euro-style game, to send to reviewers? I've broken down the steps below, for a total of 4 hours per game!
As I go through this process, it feels like I'm assembling a really nice print-and-play. One that I have painstakingly designed to go with the components I have and the shapes I want, but a pnp nonetheless.
Given that I'm shipping five to reviewers, that adds up to 20 hours of work!
I hope this gives you an idea of how much work that goes into making a game!